Ghostlight Manor
Xbox One

Ghostlight Manor is a fast-moving strategic puzzler featuring a brand-new mechanic: reveal, manage, and scare away an army of monsters using specialized light beams packed into a ghostbusting robot friend!

Explore a haunted countryside as you make your way toward a mysterious mansion at the end of a long and treacherous path. You'll need to use advanced tactics and strategic planning to make your way to the source of the monster invasion!

NEW MULTIPLAYER & CAMPAIGN EXPANSION SHIPPED 6/4/2017!

The 60+ level campaign now includes a new monster and new ally, three new specialized beams you can earn by completing level challenges that allow you to customize Lightbot's loadout at the beginning of each level, and a brand-new, ghoulishly fun 2-4 player multiplayer skirmish mode where players compete to be the first to finish a wide variety of level challenges!
Features

  • Your only defenses against the monsters are special light beams built into your robot assistant “Lightbot”, and you’ll use different types of beams to accomplish different tasks... gain new beam types as you progress!
  • Gameplay centers on turn-based engagement with different monsters, each with unique abilities that combine to work against you and drain Lightbot's batteries
  • Online and LAN 2-4 player multiplayer matches are fast & fun! 9 unique maps included at launch
  • Each combo in multiplayer sends a monstrous surprise to other players... the bigger the combo, the more monstrous the surprise!
  • You'll need to increasingly use tactical and strategic planning at higher levels: easy to learn, hard to master!
  • Complete nearly 150 objectives to progress along the path to the manor and unlock 13 game modes over 60+increasingly challenging levels
  • Lushly orchestrated original music score (also available as a remixed DLC album)
  • Secret levels and bonuses
  • Achievements
  • Trading cards



The Seattle Indies Expo ([email protected]) jury loved Ghostlight:

“I’ve never played a game with this mechanic before, and I thought it was really fun and unique! The simplicity/complexity ratio is just right – you don’t try to get too fancy but there are also enough elements that can be mixed and matched that the game stays fresh.”

“Lovely design and tons of content, it feels like a love letter to PopCap, and that’s meant in the most complimentary ways.”

“I really like the art for this game. I’m a big fan of the classic Universal monster aesthetic, and the game has a lot of fun with these different types of creatures.”