In AfterlifeXbox One
This is my submission for the Weekly Game Jam 130
The game jam theme was : "Dying is rewarded"
- How did i implemented the them in my game ?
The player is a slime with the power of becoming a ghost whenever he die. While being a ghost you can move freely in the level and take others slimes body to revive.
Due to lack of time i didn't manage to implement sound / music in the game (sorry for that)
Arrows -- to move (or WASD)
R -- to retry
T -- to warp to the levels hub
Escape -- to leave the game (Be careful if you quit, progress will be reset)
- Credit :
Every thing is made by me Cody#5717