Priests vs MonstersXbox One
Priests vs Monsters
Get ready for another tower defense game: Priest vs Monsters!
Can you survive a 10 wave onslaught? Each rounds last 60 seconds, with increasing difficulty. Spend magic to summon Priests in warp (light brown) tiles. Don't allow the Monsters to destroy your sacred Banner.
Monsters are Bound to their path and can fall to their deaths into the void, but they have limited Leap skills to jump across gaps.
ControlsPriest Placement
- Use the mouse to Left-Click and select a warp (light brown) tile.
- Game will pause while you choose a Priest for placement.
- Use mouse to Left-Click a Priest button on the right...
- ...or 1 (Range), 2 (Trap), or 3 (Heavy) on the keyboard.
- Furthermore, you can hover over a Priest to view their sight radius.
Additional Controls
- [Esc] - Pause/unpause game. (from Game Screen)
- Right-Click on a Priest to delete and get back 1 magic.
- Bump.lua - Entity manager / collision detection
- HUMP - Game state manager / timer functions
- Kenney - Cursors, fonts, SFX, and menu assets
- Tiled Map Editor - Maps and user interface design
- Love2D - Game framework for Lua
- Pixel_Poem - 2D pixel dungeon asset pack
- vitalzigns - War platformer tileset
- ansimuz - explosion animations pack
Thank you!!!